The Last of Us: A Pleasant Surprise
I admit I was a tad hesitant to play this game. It’s not my normal cup of tea. I figured it was going to be a lot like Heavy Rain, which I found a bit boring and never finished. It had great reviews, though, so I decided why not. It turns out I was pleasantly surprised by the game play.
Don’t get me wrong, I’m not sure it deserved all the hype, but it did keep me entertained and the action moved the storyline forward at a good pace. I read several reviews that said the cut scenes and voice acting was good, and I agree. It was a nice blend of storyline and action. There are a couple of changes I would have liked to have seen in the game though. First, the storyline was pretty much set, so your actions in the game didn’t really change what was coming next. Second, I’m more of melee type of fighter – my eyes and reflexes aren’t what they used to be – so the quick shooting reflexes and sneaking around didn’t totally appeal to me. I did get the hang of it, but I’m guessing the shooter gamers thought it was easy.
I would say the graphics and storyline were the definite strengths of this game. It was an enjoyable game to watch as much as play.